that GW2 has some issues regarding its background music. Specifically,
he claimed that the game is almost 'mute' in this aspect with either
only one single track being played every now and then or nothing being
heard at all. Of course a made fun of him in the guild chat...
But then I decided to look into it. I knew
that there are lots of
different themes playing throughout the game, varying depending on
area/location or activity. I listen to them on my wife's speakers every day (don't ask why not on my own...). Besides, there's a 4 CD box set
to prove this! But are these 78 tracks really being heard in the game? Apparently, no
And there are a number of things that can be blamed for this. I'll
start with the obvious, then move to more 'bizarre' scenarios.
1] You cannot hear any sounds from the game: you've either got
your speakers turned off or your headset not plugged in. Or you've got a
severe hearing impediment. Not the game's fault, these. Or you may have
muted your system sound. Or the game's Master Volume. Check these out
before you read on!
2] You can hear environmental sounds (ambient) from the game, like birds or the waves of the Sea of Sorrows, but no background music
. Go into the Sound Settings
[F11 - Sound] and verify that the "Background Audio Volume"
slider is maxed out (far right side). While you're here, slide the "Master Volume" slider to the far right as well.
3] In the same tab, there's a "Music Interval" slider. This needs to be as low as possible, so set it to the far left. I said LEFT dude!
4] Further down, same tab: the infamous "Mute when GW2 is in the background
" check box. Unless you're trying to convince someone that you are
NOT playing GW2 when you're supposed to be doing something entirely
different (like working, for example) it's best to leave this un-checked. The reason is that there have been mentions that Alt+Tab-ing in and out of the game can in some cases 'mute' the game's music entirely. I do that a lot, btw.
5] Same tab again: observe the "VOIP Ducking"
slider. This is a tricky one. It basically "controls the volume adjustment when using a 3rd party VOIP program"
. Like RaidCall
, for example. Again it has been known to be conflicting with some programs, like Mumble
Although the latter is not a VOIP program, one cannot but spot the
nature of a potential source of problems. First off, make sure you do
not have any applications running which re-produce music, but the game
itself: a 'Media Player' program, a tab on your web browser (streaming),
or a "3rd party application" like RaidCall or Skype or Ventrilo, etc. Just to
be on the safe side, place this slider to the far right (have to
check...) which translates to exclusively playback game sounds only. If
in doubt, leave it in the middle (default). Hint
: on some sound cards it is possible to check which applications have access to the 'mixer' and change this setting at will.
6] Last on this tab: the "Audio Device" scroll down list.
Typically you do not need to change this (Default device). But if you
have more than one sound cards on your system, try experimenting with
7] It is possible to make the game run with 'no sounds' playing, albeit I
do not believe you have done this because it's something you'd
undoubtedly remember. Anyway, you can do this by adding a '-nomusic'
switch to the command line
. Note there's also a '-nosound' switch which totally shuts down all game sounds.
8] Finally, there's the 'custom playlist'
feature that could cause problems. Remember there's a "Music" folder in your 'Documents and Settings\Guild Wars 2'
If any of you have been experimenting with this, it is possible that
there are still some 'invalid' files left over inside it. By default the
game will override its own music tracks in favor of the ones you tell
it to play for each of the 8 occasions. As a final measure then, delete
all contents of the "Music" folder - and restart the client to make all
the above changes take effect.
That's all I could find or come up with. Please, any of you who have had
problems with "no background music" in the game, try the above and
report back here with your findings. We need feedback from all of you in
order to better understand the problem and find a proper solution to