Milestone levels & Beginner's Tips

May 14

Written by:
5/14/2012 7:27 PM 


In the aftermath of the first (open*) beta which took place between April 27-30, I would like to underline some character levels that are considered as ‘milestones’ in the game. Or, to put it another way, they constitute a source of extra enthusiasm for gaining a new level! Although we do not believe that you can reach the level cap (80) during the BWE days, we also understand that we are addressing people who like to look optimistically towards the future and this is precisely why our table reaches that far : )

 Level  Milestone
 4   unlocks the 1st Utility slot (key ‘7’)
 7   unlocks weapon swap (key ‘~’)
 10   unlocks the 2nd Utility slot (key ‘8’)
 11   unlocks the 1st tier of Traits (‘Adept’) – requires the purchase of a book
 20   unlocks the 3rd Utility slot (key ‘9’)
 30   unlocks the Elite slot (key ‘0’)
  you gain access to the 1st dungeon of the game (Ascalonian Catacombs)
 40   you gain access to the 2nd dungeon of the game (Caudecus's Manor)
  unlocks the 2nd tier of Traits (‘Master’) – requires the purchase of a book
 50   you gain access to the 3rd dungeon of the game (Twilight Arbor)
 60   you gain access to the 4th dungeon of the game (Sorrow's Embrace)
  unlocks the 3rd tier of Traits (‘Grandmaster’) – requires the purchase of a book
 70   you gain access to the 5th dungeon of the game (Citadel of Flame)
 80   you gain access to the last 3 dungeons of the game (6th-8th)
 (Crucible of Eternity, Honor of the Waves, Arah)

Make note of the following:

a. skills that go into places (slots) 7-0 are bought using skill points which in turn are earned by completing skill challenges, available to us since level 1 already. Acquisition of the Elite skills is naturally more expensive. For this reason you should plan ahead the skill or skills you intend to acquire: either use some build calculator (like this one here), or enter the Mists and experiment free of cost.

b. weapon swap is relevant to those professions only that can equip 2 weapon sets simultaneously. This excludes the Elementalist and the Engineer. Do not confuse, however, the weapon swapping you can perform (‘~’) while you are in-combat with the change of the equipped weapon that can only be done while not in-combat.

c. there is a total of 3 tiers for the Traits. Unlocking each of them requires, in addition to the level requirement (11, 40, 60) described above, the purchase of the corresponding ‘manual’.

Due to the structure of the Traits system, as it stands at present, every 10 points spent on a trait line unlock 1 Major trait (slot). Taking also into consideration that the 70 trait points one will accumulate in total upon reaching level (cap) 80 enable one to max-out 2 full trait lines and place the remaining 10 points anywhere else, we can easily see that the following level marks are significant as well:

 Level  Traits Milestone
 20  we unlock the 1st Major Trait
 30  we unlock the 2nd Major Trait
 40  we unlock the 3rd Major Trait
 50  we unlock the 4th Major Trait
 60  we unlock the 5th Major Trait
Max-out a trait line of our choice
 70  we unlock the 6th Major Trait
 we Max-out a second trait line of our choice
 80  we unlock the 7th Major Trait

d. each dungeon offers four completely different experiences: 1 when run in Story Mode and 3 more when run in Explorable Mode. You will not get tired of them, believe it!

e. explore and thou shall be rewarded: there are hidden areas which offer a lot more than the mere satisfaction of discovery. They hold their own skill challenges, special loot, mini-games, etc. You can get an indication about having missed one of them by looking at the world map (‘M’). At its top left corner you will see 3 statistics, of which two are of importance here: how many skill challenges you have completed in the given area and how many of the available POI’s (points of interest = areas with their own place name) you have discovered. If your map shows like it’s fully explored and still those stats don’t display 100% then something has slipped! Look for it and you will be rewarded.

f. make friends and explore together: not only is it more fun this way, it is more rewarding as well! Loot (gold, XP, items) may be the same – due to the scaling employed by ArenaNet- but the experience is more intense and on top of this everyone benefits from exchanging items. Tip: even before you unlock weapon swap (at level 7) make sure you unlock all your weapon skills, if possible! How can you do this? By acquiring as many weapons suitable to your profession as possible. Buy them from merchant NPCs or trade them with friends! Trading is outrageously easy and smart: you just right-click on the item and you select ‘send to’. A pigeon flies off from your location and heads for the arranged recipient! No mail cost, no standing in queue at the post office, no hussle.

Have fun! See you all in Lion’s Arch (Kodash).

*it has being described by many as an ‘open beta’ because it was the first one not under NDA

Copyright ©2012

2 comment(s) so far...


Re: Milestone levels & Beginner's Tips

excellent article !!!

dont forget to notice that every trait point adds statistics! not only minor or major traits ; )

so sad 69lvl isnt a milestone xD

By Loulaki on   5/16/2012 12:37 PM

The angry birds game can be fun for young and old alike, and can even improve your gaming technique, help you brush up on physics concepts or basic logic skills. To start with, my husband has become very attached to, (or should I say addicted to) a

The angry birds game can be fun for young and old alike,
and can even improve your gaming technique, help
you brush up on physics concepts or basic logic skills. To start with,
my husband has become very attached to, (or should I say addicted to) a strange game
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By Drew on   1/28/2015 8:23 AM

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